PC : The Elder Scrolls IV: Oblivion Cheat Codes

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PC : The Elder Scrolls IV: Oblivion Cheat Codes
lder Scrolls: Oblivion Cheat Codes
Console menu functions
While in the game, hit the tilde key [~] at any time to bring up the console. With the console open, there are multiple commands that can be used, some that require targeting by selecting an object with the mouse while the console is open.
Cheat     Effect
Click any human or creature, type “kill”     Instant kills
Click a locked door or chest, type “unlock”     Unlocks target object
Without targeting, type “tgm”     God Mode
tfh     Toggle Full Help
player.additem 0000000F ‘XXX’     Adds the desired amount of gold. Replace the ‘XXX’ with the amount wanted.

PC : The Elder Scrolls IV: Oblivion Cheat Codes
player.AddItem 00000000 #     gives you # of item 00000000 (use other hex combinations for items)
player.AddSpell 00000000     gives you spell 00000000 (use other hex combinations for spells)
modpcs skill 100     adds 100 points to the skill
modpca luck 100     adds 100 pointsto an attribute (here luck)
player.setlevel 1     Changes player level to desired number. Use 1-255
advlevel     forces a level up with the levelup screen.
advskill skill #     Forces a skill level up of # levels, example: advskill blade 4
showclassmenu     Allows you to change your class
Showbirthsignmenu     Allows you to change your birthsign
movetoqt     Teleports you to your quest target (for lazy bums) makes the game ALOT shorter >:)
qqq     exit game without using menus
tcai     Toggle combat ai, “sitting ducks” springs to mind
tfc     “ufo cam”, freeflyng camera
caqs     Completes all quest stages
ShowSubtitle     Toggles NPC conversation subtitles
psb     Add all spells to player
SexChange     Changes your gender
TCL     Toggles collision ( noclip anyone?:), you go in the direction your facing, up/down/etc )
TDT     Toggle debug display (FPS etc)
TM     Toggles hiding of all menus (for taking screenshots)
SSG     Creates a window with the full game scene graph
TDETECT     Toggle AI detection
TLL     Toggle land LOD
TS     Toggle sky
TLV     Toggle leaves
TWF     Toggle wireframe mode
TAI     Toggle AI
TG     Toggle Grass
TT     Toggle trees
player.setAV <Ability/attribute> <#>     Increase (Or decrease) Ability or Attribute
player.additem <Form ID> <amount>     Gives the player the given item and amount of the item.
ShowBirthSignMenu     Show the sign selection screen
ShowRaceMenu     Show the name/race/appearance selection screen
ShowClassMenu     Show the class selection screen
SetPCFame     gives you fame
SetPCInfamy     gives you infamy
TFOW     Toggles fog of war that hides the map
FOV #     Change the angle of your point of view (default is 75)
player.setcrimegold 0     Removes Bounty on your head. NOTE: If being chased by city guards, you must leave the city and go back for it to work on them.
PlaceAtMe <formid>, <number of spawns>,<x>,<y>     spawns a npc or item or creature where you put the cords in this recuires a ref.
coc toddtest     Teleports player to developer testing grounds.
player.payfine     Guards stop attacking you and bounty is paid off.
resurrect     Resurrect targeted monster/human.
player.removeitem <FormID> <#>     Removes any item
player.removespell <FormID>     Removes specified spell
hairtint (red/green/blue)     Change player hair colour
help     List console commands
lock [1-100]     Lock selected door or container

“PC : The Elder Scrolls IV: Oblivion Cheat Codes
showfullquestlog [quest id]     Show all log entries for indicated quest
showquestlog     Show quest log
showquestlog 0     Show current quest log
showquestlog 1     Show completed quest log
showquesttargets     Show current quest targets
tws     Toggle water
pov [#]     Set point of view angle (75 by default)
savegame [filename]     Save game
setcamerafov [degrees]     Set camera field of view (75 by default)
setscale number     Makes objects change size. Click on object to enlarge or make smaller then enter cheat. Number ranges from .5 to 2. 1 is normal size.
coc testinghall     Teleports player to an area with all objects, monsters, and NPCs in-game.
player.setstage <QuestID> <Stage>     Advances specific quest to specified stage
player.completequest <FormID>     Removes active quest specified (doesn’t complete it)
stopcombat     Immediately stops the combat of the selected friend/foe.
player.placeatme <Form ID>     Summon a NPC at your current location
twr     Toggles Water Radius
set timescale to <number>     Set the speed at which time flows, 30 is default and 1.0 is real-time.
drop <form id> amount     drops the item
equipitem <form id>     equips the item
PCB     Purge cell buffer. This will free up used memory, often times increasing fps after any given amount of time in game. Best used while in interior cells
ModDisposition ObjREF Amount     modifies actor’s disposition towards ObjREF. Example: ModDisposition 014 -100 makes your target strongly dislike __ you __
GetPos X     shows target’s X coordinate in the scene. Y and Z are also valid. Use Player.GetPos X or “014″.GetPos X to find out where you are on the X-axis!
SetPos X Value     set target’s X coordinate, i.e., move the target. Use Player.SetPos Z to train acrobatics. Be careful not to move something beyond your reach..
MoveTo ObjREF     move target to ObjREF. You might enlist ‘frequently visited’ ObjREFs for further fast-travel, or even create your own ‘places’ by dropping items..
SetAV AValue Amount     set some ability or skill (AValue to be Marksman, LightArmor, etc.) Also not-so obvious values are: Aggression, Energy, Confidence, Responsibility..
SetAV Aggression 100     target should attack anybody it doesn’t like, without prompt
SetCrimeGold 2000     set a bounty on actor’s head. Use upon a character you want punished by guards. Also should be funny using it on town guards themselves.
StopCombat     actor stops combat, hides its weapon. Actor will start again, if it finds proper targets.
SetItemValue Amount     (should be used on items, not actors) Sets item’s price
CreateFullActorCopy     create a fully identical copy of a target for some purpose. All attributes, spells, and items copy.
Player.CreateFullActorCopy     places another “Yourself” near you. You even might test “yourself” in combat, but be careful with all those guilds stuff..
SetActorFullName “John Doe”     change actor’s name
DeleteFullActorCopy     removes selected target if it was a copy created with CreateFullActorCopy (Now, after you had plenty fun with your replica, it’s time to release it)
DuplicateAllItems DestinationObjREF     copy items from target actor (or chest or other container) into object referenced by DestinationObjREF.
RemoveAllItems     remove all items from target. Use Player.RemoveAllItems to strip off any stolen and not stolen goods from yourself.
PRID Player     select yourself as a target. In theory, one can also select other named objects, but for now other names are unknown.
Look ObjREF     target looks towards referenced object
StopLook     target stops looking (this is to cancel any previous Look cheat)
Drop TypeREF Amount     an item of given type drops out from selected target’s inventory. Item is treated owned by target, so you will steal it on picking up
UnEquipItem TypeREF     target deactivates an item of given type (may be used to disarm or undress target).
SetBarterGold Amount     sets amount of gold a merchant has for trade. (don’t forget to first select any merchant as a target :J)
ShowSpellMaking     Forces up spell creation screen
Killall     Kills Everything Where You Are (If You Are In A Town Outside It Kills Everything Outside)
lock [value]     Lock a door

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